Okay so this book got mentioned in out last Digital Media Tools lesson, and I wanted to know more. I made a fair few notes in the lesson and here they are:
Scott believes that the gutters in a comic book (or the space between images) can tell a story. Images are used so that they follow on from the last, but of course comics are not frame by frame, because this would be too tedious. And so, the readers sees two images, say of an action sequence of two men fighting, and they fill in the gap between themselves. This is how sequential imagery works, with the viewer making assumptions of what happens between each shot.
There are 6 sections to how this sequential comic art works, and they are as follows:
- Moment to moment - frame by frame images, associated with establishment, less closure from these images.
- Action to action - distinct progression through shots, e.g. action sequences.
- Subject to subject - staying within a scene or idea. Degree of reader involvement renders transitions meaningful.
- Scene to scene - detective reasoning is often required. Transporting across significant time and/or space.
- Aspect to aspect - bypass time - drawing attention to a particular area. Zooming or wide shot to close ups/close ups to establishing shots.
- Non-sequential - no logical relationship so leaves room for the reader to make their own links.
This segment of the lesson interested me because I do like to read comic books/graphic novels in my spare time. The idea that this much thought is behind creating each page is fascinating to me and I would like to learn more, hopefully through McCloud's website or maybe even buying this book for some light reading.
Anyway, just thought I would pop this blog in as another item of interest!
Speak soon!
Image credits: www.pencilink.blogspot.com/2010/12
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